Selected Research Grants
Better Simulation Models and Visualisation for the Joint Domain
Thomasz Bednarz, Dennis Del Favero
- Collaborative Project with Defence Science and Technology Group
- Total: $50,461
iDesign: Reformulating set design aesthetics via a dialogical model of interactivity
Dennis Del Favero, Maurice Pagnucco, Caroline Wake, Susanne Thurow, Lawrence Wallen, Malvina Borgherini, Kip Williams, Michael Scott-Mitchell
- ARC Linkage Project LP170100471
- Total: $542,916
The Project investigates the emergence of novel forms of interactive aesthetics in contemporary performance design. It does this through experimental application of an artistic system that reshapes concepts of set design by integrating developments that usher in new types of collaborative interaction. It demonstrates how users can immersively model sets in real-time using their body at a 1:1 scale assisted by responsive databases.By doing so, it transforms understanding of modelling and the way it can be aesthetically explored, with outcomes that impact the scope and scale of design processes in the performing and creative arts.
Maritime Museum – Transforming visualisation in museums: deep mapping for narrative coherence
Dennis Del Favero, Sarah Kenderdine, Michael Thielscher, Lewis Lancaster, Jeffrey Shaw, Jianxiong Ge, Lynda Kelly, Li Zhenhua
- ARC Linkage Project LP150100318
- Total: $310,224
At the forefront of cultural heritage visualisation, this project develops ground-breaking Australian research to resolve the fundamental challenges of narrative coherence for museum audiences. Addressing narrative coherence provides a structure for interpretation, as users navigate, explore and creatively reorganise heterogeneous datasets. The project integrates a unique heritage dataset — the Atlas of Maritime Buddhism (Atlas) — which has accumulated historic evidence for the spread of Buddhism from India to Korea through the seaports of Southeast Asia. Its pan-Asian spatially and temporally enabled sources are significantly diverse in both type and format (e.g. archaeological materials, travellers’ accounts and historic gazetteers to name a few). The aim of the research is to develop a pioneering narrative-driven deep mapping schema, an information visualisation framework for interactively exploring the narrative patterns, processes and phenomena in the Atlas. This schema investigates narrative coherence through the experimental application of the world’s first deep mapping data browser — a navigational interface developed in a 360° 3D (omnidirectional) virtual environment.
Intraspace: The Aesthetic Reformulation of Architectural Space
W.Tschapeller, D.Del Favero, M.Thielscher, U.Frohne, K.Kruschkova, F.Pomassi, E.Balfe, M.Wimmer
- Austrian Research Foundation (Austria)
- Total: $800,000
This project explores how interactions between,across and beyond humans and nonhumans can be experimentally embodied, aesthetically reformulated and theoretically challenged in their spatial, temporal and transversally entangled spheres. The project examines the hypothesis and potentials of INTRASPACE, a spatial transposition of the theoretical concept of “intra-action” introduced by philosopher, theoretical physicist and feminist scholar Karen Barad. INTRASPACE produces a transformative, differential and resilient space of emergence where apparatus, human bodies and digitally constructed figures become diaphanous to each other. A sensorium for embodied experiences, where architectural processes coincide with bodies of the apparatus, the virtual, the engineers, the visitors, the machines and cameras – bodies are constantly updating sites of construction. The experimental framework critically looks at the potentials of both, the digital and the human, to mutually enhance their functionality, their exposure in artificial and real spaces, their social interaction and self-perception. It offers a technical and conceptual infrastructure, a transformative disposition for equal encounters between digital, machinist and human sensoria.The resulting differentiated perspective, spanning from a single point of touch to a sensory space, negotiates the body in motion as immediate perceptive entity in relation to its surroundings.
Domelab: Australia’s first experimental high resolution full dome
Sarah Kenderdine, Dennis Del Favero, Michael Thielscher, Nicholas M. Nakata, Shawn Ross, Paul Arthur, Christopher Leug, Paul Bourke, Stefan Greuter, Ross Gibson, Jeffrey Shaw, Lynda Kelly, Tim Hart, Margo Neale, Drew Berry
- ARC Linkage Infrastructure, Equipment and Facilities LE150100081
- Total: $220,000
DomeLab – an ultra-high resolution experimental fulldome: This project established the first ultra-high resolution (4000 × 4000 pixels) experimental fulldome in Australia (DomeLab). This fulldome facility provides a powerful immersive dome-based video projection environment. Partners have worked collaboratively across three themes: interactive media, future museology and experimental humanities. Through the national research services AARNet and Intersect’s research data storage infrastructure, DomeLab extends pioneering research in aesthetic frameworks and frontier technologies to benefit artistic, cultural, museological and humanities researchers. DomeLab is designed as a touring system and will be installed throughout the country at leading institutions.
Collaborative learning through immersion project (CLIP)
Jeffrey Shaw, Sarah Kenderdine, Dennis Del Favero, Neil Brown, Kwok-Leung Tsui, Tamas Waliczky, Z. Zhang, C. Cheung, Anna Hui, Ching-Chang Chieng, Xun-Li Wang, Bing Lam Luk, S.M. Chathoth, Christian Wagner, H. Lau, Pui Lam Leung, T. Choy, C. Frost, Maurice Benayoun, Harald Kraemer, E. Wong
- University Grants Committee Hong Kong
- Total: $2,176,600
The project explores uses of Immersive Visualisation Systems (IVS) to design and implement interactive real-world scenarios in virtual reality classrooms. University of New South Wales, City University of Hong Kong and University of Hong Kong (HKU) experts in Immersive Visualisation Systems, alongside educational collaborators and subject coordinators from HKU, The Chinese University of Hong Kong, Hong Kong Polytechnic University, Hong Kong Baptist University, and Hong Kong University of Science and Technology are designing and implementing user experiences in virtual environments that are dynamic and creatively challenging, facilitating critical experimentation and practical implementation.
Travel Choice Simulation Laboratory (TRACSLab): A visualisation laboratory to study travel behaviour and drivers’ interactions
Steven Waller; Vinayak Dixit; Michiel Bliemer; Dennis Del Favero
- ARC Linkage Infrastructure, Equipment and Facilities LE130100113
- Total: $390,000
Travel Choice Simulation Laboratory (TRACSLab) is a world-first facility to observe collective travel choice in a realistic lab environment. It is unique due to the focus on travel choice, networked interaction and strong teaming. The findings of the lab will support a new generation of transport analysis techniques for emerging issues such as sustainability, reliability, and intelligent transport systems (ITS).
iLETTER: Reformulating war memory as a dialogical interactive narrative
Dennis Del Favero; Ross Harley; Jill Bennett; Michael Thielscher; Neil Brown; Craig Stockings; Volker Kuchelmeister; Tony MacGregor; Richard Reid
- ARC Linkage LP120200347
- Total: $467,493
This project explores the creation of an interactive archive of war memory through the application of dialogical systems of interaction for defence heritage. Defence heritage is valued for its enhancement and commemoration of defence personnel contributions to Australian history. Dialogical systems enable the artistic recollection of war to be collectively produced as a form of user-generated content. This aesthetic technology will enable veterans and their families for the first time to depict their personal and collective experience of conflict in a form that is interactively accessible to a broad Internet and cinematic public.
ATMOSCAPE: The aesthetic reformulation of the atmosphere using intelligent imaging systems
Dennis Del Favero, Jill Bennett, Neil Brown, Jeffrey Shaw, Peter Weibel, Ursula Frohne, Johnny Chan
- ARC Discovery DP120102243
- Total: $368,000
The project investigates the emergence of an interactive aesthetics of the atmosphere made possible
through the integration of new imaging processes combining remote sensing and immersive technology.
Through experimental application of the world’s first remote sensing visualisation system it demonstrates
how visual narratives of the atmosphere can be jointly produced by users and intelligent imaging systems
through their reciprocal interaction in the representation of atmospheric data. In its explanation of the
interactive processes underlying this new genre of contemporary image formation, the study transforms our
insight into how revolutionary new technology can impact on Australia’s understanding of the climate.
The reformulation of landscape as a user-generated interactive aesthetic
Dennis Del Favero, Jeffrey Shaw, Johnny Chan, Terence Smith
- ARC Discovery DP110101146
- Total: $121,756
- ARC Australian Professorial Fellowship DP110101146
- Total: $353,740
- APF Dennis Del Favero
This study investigates the emergence of a user-generated interactive aesthetic of landscape framed theoretically within the new processes of networked immersive digital technology. Through experimental application of the world’s first networked televisual and cinematic system it demonstrates how aesthetic imagery, such as landscape, is collectively produced by users as the outcome of interactive dialogue and the creative reassembling of cultural and scientific data. In its explanation of the interactive processes underlying this new genre of contemporary image composition, the study transforms our understanding of the way in which revolutionary new technology can impact on Australia’s visual culture, ecology and identity.
mARCHIVE – Narrative reformulation of museological data: the coherent representation of information by users in interactive systems
Dennis Del Favero, Neil C Brown, Paul J Compton, Jeffrey Shaw, Horace Ip, Sarah I Kenderdine, Tim Hart, Lev Manovich, Peter Weibel
- ARC Linkage LP100100466
- Total: $628,366
The proposed research seeks to provide Australia with a long term opportunity to enhance its involvement in the billion dollar creative economy by building the world’s first immersive 360 degree interactive data browser. Research into such systems benefits society by providing a cuttingedge development in digital technology and information access that enables a creative innovation culture. Through applied research into the narrative forms that underpin museological archives, this study will ensure that Australia remains at the forefront of the growing worldwide research into interactive technology thereby assisting the global digital media industry to tackle emergent challenges.
Video Art Online: from UBU films to the present
Ross Harley, John Gillies
- ARC Linkage LP0884143
- Total: $130,000
This project will create, consolidate and link to substantial materials (vidoes, catalogue essays, artists’ notes, resumes, stills etc) pertinent to video art in Australia. By way of a dynamic online video database and online archives, d/Archive will make available works from the 1960s-90s alongside more of the most recent video works. Acknowledging and utilising the possibilities of user-generated and participatory media, d/Archive aims to link artists, organisations and collections together by way of open-source and Creative Commons protocols. This project makes use of innovative ways of exhibiting, circulating, annotating and supplementing video works in the age of peer-to-peer networks.
Digital Arts Edition
Dennis Del Favero, Jeffrey Shaw
- International Grants
- Total: $132,000
The Digital Arts Edition was published by ZKM and iCinema Centre for Interactive Cinema with support by the University of Pittsburgh, presenting new works by Australian and European artists. The individual works address specific challenges of interactive narrative conception and design.
Hampi: Reformulating narrative in virtual heritage using a co-evolutionary model of immersive interactivity
Jeffrey Shaw, Dennis Del Favero, Neil Brown, Paul Compton, Maurice Pagnucco, Andre van Schaik, Craig Jin, Hock Soon Seah, Peter Weibel, Sarah Kenderdine, Tim Hart, John Fritz, Volker Kuchelmeister
- ARC Linkage LP0669163
- Total: $519,264
The application of machine intelligence research within virtual heritage, interactive cinema and the entertainment industries, with its application across a range of new media art forms, home theatre, location based entertainment, and online education, captures pioneering cultural and economic benefits for Australia. This study integrates autonomous machine agent and interface technology with the artistic potential of digital cinema. It provides innovative ways of satisfying the voracious demand for sophisticated content and narrative enrichment in new media and of exploiting the intense global interest in digital forms of entertainment.
Co-evolutionary narrative as machine autonomy in the relationship between artificial agents and human participants in the interactive cinema
Dennis Del Favero, Jeffrey Shaw, Steve Benford, Johannes Goebel
- ARC Discovery DP0556659
- Total: $224,682
The project develops a series of interactive cinematic experiments adapted from the television work of Samuel Beckett, investigating disquieting moments of co-evolving emotional and physical interchange between human participants and human-like machine agents within theatrical contexts. The experiments are to be presented in iCinema’s Advanced Visualisation and Interaction Environment, Scientia Facility
Scenario: Co-evolutionary narrative as machine autonomy in the relationship between artificial agents and human participants in the interactive cinema
Dennis Del Favero
- ARC Queen Elizabeth II Fellowship DP0556659
- Total: $547,266
The project investigates experimental forms of co-evolutionary relationship between machine agents and human participants in interactive cinematic environments.
Interactive Digital Media Matrix.
Dennis Del Favero and Jeffrey Shaw
- ARC Linkage Project LP0453638
- Total : $128,205
Conversations@the Studio presents an innovative mixed-reality narrative model of the Powerhouse Museum (Sydney)’ Decorative Arts collection within a uniquely designed Intelligent Interactive Visualisation Environment. It takes the natural navigation of a real-world situation – a contemporary Glass Studio – as its point of departure, using this as a framework for organising a set of narrative formations that further elaborate the thematics of the collection. By visualising a 360 degree global video recording, made on location at the Glass Studio, it provides the tele-present experience of an actual visit to the Studio, giving full interactive freedom to the viewer’s gaze.
Interactive Digital Media Matrix.
Dennis Del Favero and Jeffrey Shaw
- ARC Research Network Seed Funding SR0354757
- Total : $30,000
The Interactive Digital Media Matrix (iDMM) links national and international researchers in the fields of new media, information and communications technology (ICT), cultural theory and cognitive science. The network underscores the growing interdependence of these four cornerstone fields and their convergent role in facilitating advances in smart information use. The iDMM brings together expressive and technical resources in digital imaging, multimedia, content generation, database architecture and cultural critique. Able to embody significant depth and achievement with contributions from the most aspirant young scholars, the network will address the most challenging issues in the innovative use of digital media.
240 × 360 degree digital video camera for interactive immersive visualisation research applications.
Jeffrey Shaw, Dennis Del Favero, Neil Brown, Ian Howard, Ross Gibson, Mark Gugliemetti, Adrian Miles, Scott McGuire, Nikos Papastergiadis, Henry Gardner, Pascal Vuylsteker
- ARC Linkage Infrastructure LE0453517
- Total : $205,800
This proposal involves the acquisition of a high-resolution 240×360 degree digital video camera and three post-production facilities. The equipment will allow, for the first time, the development of truly global interactive and immersive imaging and projection systems possessing digital capture at 25FPS on a scale to match conventional cinematic techniques. It will provide Australia’s leading group of interactive cinema and new media researchers with facilities to employ globally immersive cinematic formats in the research and development of interactive narrative systems, and will allow benefits of these new systems to be realised by the cultural sector and entertainment industry.
Navigable cinematic systems. The reformulation of cinematic narrative and the development of next generation interactive technology in new media.
- ARC Federation Fellowship FF0348346
- Total : $1,450,370
The Fellowship will launch a major reformulation of the key driver of new media technology, the theoretical innovation and testing of three models of interactive narrative – the polychronic, transcriptive, and co-evolutionary – as well as accelerating development of a new generation of accompanying cinematic technology. Through the design and demonstration of a range of navigable, multi-user, virtual applications that enable the recreation of cinematic meaning from a mass of digital information, the Fellowship will develop interactive technology to the stage where it can be commercially evaluated in a way likely to maximize benefits to Australia.
T_Visionarium: Interactive narrative as a form of recombinatory search in the cinematic transcription of televisual information
Dennis Del Favero, Jeffrey Shaw, Neil Brown, Peter Weibel
- ARC Discovery DP0345547
- Total: $241,954
This study investigates the role of interactive narrative in the cinematic reconstruction of televisual information. Through the design of software enabling the recombinatory search of televisual data within virtual environments, it tests the conduct of narrative transcription as a model for interactive cinematic production. The value of the study is set against the fact that while narrative is central to conventional cinema emphasis upon simulation has caused the narrative potential of digital media to be overlooked. Advancing the world’s first cinematic concept of transcriptive narrative it seeks evidence of the multi-temporal agency of interactivity as expanded within revisionist cinematic theory.
The reformulation of narrative within digital cinema as the integration of three models of interactivity.
Dennis Del Favero, Jeffrey Shaw, Ross Gibson, Ian Howard
- ARC Discovery DP0209550
- Total: $122,882
The rise of digital media has led to a decline in the use of traditional single-layered narrative and the corresponding loss of a major instrument of cinematic representation. This study investigates the reformulation of narrative within digital cinema through the integration of three models of interactivity so as to produce a new emergent digital narrative form. The study tests the proposition predicted in revisionist cinematic theory that narrative, when generated as a complex of digitally interactive forms, provides the opportunity to recapture the representational significance of narrative within digital cinema, through its enactment within a multi-layered, emergent virtual space.
The reformulation of narrative within digital cinema as the integration of three models of interactivity.
Dennis Del Favero
- ARC Post Doctoral Fellowship DP0209550
- Total: $187,118
iiC_inema: an international collaborative research program involving the development of interactive immersive video technology and its creative and commercial application.
Dennis Del Favero, Jeffrey Shaw, Ian Howard
- ARC Linkage Infrastructure X00001590
- Total: $50,000
iiC_inema: The research program involves the development of new interactive immersive video technology. Its principle focus is the production of Interactive Immersive Cinema (iiC_inema) software, technologies and applications. The program will involve an international collaboration between researchers at ZKM, Centre for Art and Media, Karlsruhe, researchers and research students at UWS Nepean and the UNSW.
Specifically the program involves the research, development and production of:
1. a set of novel demonstrators that demonstrate the applicability of the iiC_inema technology;
2. new iiC_inema technology paradigms, research methodologies and applications; international research training at ZKM for doctoral and masters research from UWS, Nepean and the UNSW.
These technologies and applications are of immense value in the fields of:
a) Cinema, b) multimedia, c) networked virtual reality, d) theories of interactivity and e) virtual space.